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I actually have fond memories of the original Duke Nukem 3D and I think that might have even been my first experience with a game mod (I'm lying, it was actually Nude Raider). No, I'm not referring to the 2011 train wreck of a game. The Stanley Parable did start as a Half-Life 2 mod, however, and is definitely a must play title next to Far Cry 3: Blood Dragon. I had considered giving this spot to The Stanley Parable, which also had a retail release that would not be classified as a mod.
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I sure hope Ubisoft gives Dean Evans a chance at building a full original title in the future. Everything about the game is absurd, and it is absurdly fun running on the solid foundation already built by Far Cry 3.

If I were to pick a GOTY, this would be one of my top contenders. The parody of 80's video games, and just video games in general, is also incredibly hilarious and on point.

He even plucked the main character right out of The Terminator and Aliens, by getting Michael Biehn to serve as both the voice and basis for Sergeant Rex Power Colt.
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As you can see by the portrait of Dean Evans, the creative director of the game, he has quite a bit of love for the 80's action movie genre.
Duke nukem forever nude patch mods#
Mods are almost always passion projects, and that definitely comes across in Blood Dragon. Rather than just tacking on an extra chunk of hours to the existing Far Cry 3 campaign, they gave the game a full mod treatment. Blood Dragon is what I see as an internally sanctioned mod by Ubisoft. Okay, I know what you're saying- “but Ryan, that's not a mod." You would be right in saying that, but this is my list, so you can piss off. He is living proof that with hard work and talent, going from modder to professional can be in anyone's Destiny. The quality speaks for itself, and while Bethesda did not hire Velicky. Oh, and did I mention the creator of this mod was only 19 years old? Alexander Velicky made this mod in hopes of catching Bethesda's attention and possibly landing a job.

Either way, a good mod should add something unexpected something that the developers themselves had not considered or couldn't make due to copyright restrictions. Steam.So what merits a good mod? I look at mods in really two main categories: cosmetic and gameplay.Blood effects on surfaces behind enemies when shot.Support for Japanese Steam ID's for PC release in Japan.Change VOIP to push-to-talk (bandwidth fix).4-weapon inventory option in single-player campaign.
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There are no current plans to bring the patch to PlayStation 3 or Xbox 360 versions of the game. In addition to the above, auto-aim has been tweaked, enhanced blood effects have been added and leaderboard cheats have been squashed. Patch plans previously promised Valve Anti-Cheat System (VAC) support, push-to-talk voice chat, and the ability to adjust the game's field of view. "We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs," 3D Realms boss George Broussard previously explained. The poorly-recieved shooter was criticised for limiting players to two weapons in campaign mode, a decision developer 3D Realms blamed on mapping the game to console controls. It doubles the game's single-player weapon capacity from two to four. A PC patch for Duke Nukem Forever has gone live.
